Size dimensions give the width, length, and depth of the object. Location dimensions tell edges. Chain dimensioning is where the length of one side is determined from one point connected to another, then the other point connecting to a different one, and so on. Datum dimensioning is where all measures are determined from one point on the object. Datum dimensioning is most likely the more common practice of dimensioning since there is only one point to base the data off of, so it will be more accurate. Dimensioned drawings and descriptions both describe the object.
Monday, March 23, 2015
Job for maker Faire
Job for Maker Faire
------------------------------------
I want to be part of the storyboard and character development team for our FPS game for Maker Faire. I am really good at creating characters and can easily visualize storylines, so I'd be perfect for the job.
Friday, March 6, 2015
Jessica Pauley Interview Reflection Post
Interview Post
The interview with Ms. Pauley was very educational. She first talked about her previous jobs, like in Oregon where she met Ms. Leppla. Then she talked about her chem engineering job in Wyoming. But, then she got to the important part; SpaceX. She said there were around 9 launches a year, and how she manages the rockets. What was really important, though, was how she admits failure. She doesn't spread blame or try to save face. She said how admitting the problem leads to solving it quickly. I really admired how passionate she was about sending people back to space--she was very determined. I also liked her evidence of what space exploration has gotten us: MRIs, calculators, and Velcro. SpaceX now builds Falcon 9 Rockets. I thoroughly enjoyed this interview, and hope to have more in this class.

Thursday, March 5, 2015
Maker Faire
MAKER FAIRE
A great maker faire game would be one like Pokemon, an RPG (Role-Playing game). This game would allow an immersive experience for the people who would view our exhibit, and also make it memorable. In the Pokemon games, you play a ten-year old kid who sets out to become the Pokemom Champion, and they fight terrorist organizations and other antagonists alongside their Pokemon. As they endure each challenge, they get stronger. But each victory is also memorable. When they finally reach their goal, you realize that it all started with one choice: what Pokemon you chose. It is created by Game Freak under Nintendo. The creator, Satoshi Tajiri, caught bugs in his childhood, and wanted people to have the same fun as him. The newest games are Pokemon Omega Ruby and Alpha Sapphire.

Monday, March 2, 2015
Reverse Engineering Reflection Post
Reverse Engineering Reflection Post
- Visual design principles make the product appealing to consumers. The automoblox cars were smooth and bright and looked kid-friendly, so they are appealing to them. If the car had, say, spikes, it wouldn't be appealing at all and would deter consumers.
- The "black box" portion of the system contains formulas and calculations that the user does not see nor need to know to use the system. Black box systems are often used to determine optimal trading practices. These systems generate many different types of data including buy and sell signals.
- Artists perform reverse engineering to find out how a product works and what makes it tick. This allows them to find out how to repair it and what parts it uses.
- If I could change the Automoblox design, I would use lighter materials, if one could actually do that. The cars are rather heavy, so I'm afraid that little kids could hurt them selves if they drop it on their feet. I would also make more sports car designs for the cars, as our car is kinda ugly. The sports car design is very cool, and they should make more of those.
Subscribe to:
Posts (Atom)